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The first Open-Source Monopoly clone for windows.

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ChangeLog

Monopolie 0.9.5

2002-07-14

Fixed:
+"advance to nearest railroad" bug
+"Computer get's player's money" bug
+P(27) was changed to P(28) (my mistake, sorry.  -James)
+rent of vermont is 6, not 8
+Spelling error when computer chooses thimble.  frMain --> frmMain
+Housing form updates when it becomes the active window, not just when 
it loads.
+Changed the if's in frmMain.MovePlayer2() to an if..else block
+Added Select Case block to frmMain.MovePlayer() (removed GoTo's)
+Added Select Case block to frmMain.computercomm() (removed GoTo's)
+Removed more speghetti code [some remains in frmMain.rolldice_Click() 
and Timercomp_Timer()]

Added:
+Player cannot buy a property if she cannot afford it
+Added luxury tax
+Income tax
 -player has option to pay $200 or 10%
 -computer always pays $200
+List of property costs in frmPrices control array Cost(n)
+frmMain.isProperty(int) as Boolean
+frmMain.isBuildableProperty(int) as Boolean

ToDo:
+You don't get paid for landing on Go (sometimes)
 -When I got a chance card, I was paid for GO, but didn't go there 
visually 
+Pay double when travelling to a railroad via chance card
+Have player pay current value of frmPrices.P(n).  Then, when computer 
buys houses, it will get the current price.  This is in 
frmMain.MovePlayer()
+Add full support for utilities (currently only charges 4*roll)
+Create a listing of board positions (x, y) for each property
+Bankruptcy (allow the game to end)
+Pay increasing prices for R.R.'s when more than one is owned

+Help file
+Add code to display get out of jail free cards
+Mortgaging
+Multiplayer support
+Intelligent AI (purchase properties)
+Trading
+Clean up card forms

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Monopolie 0.9.4

2002-07-12

Fixed:
+Unable to view more than the first property in frmCards

Added:
+Computer chooses random playing piece (added a while ago - about 0.9.2)

ToDo:
+Remove some spaghetti code (Sorry, I missed some in frmMain)
+Help file
+Get out of jail free cards

+Add code for get out of jail free cards
+Mortgaging
+Multiplayer support
+Intelligent AI (purchase properties)
+Trading
+Income Tax square
+Luxury Tax square
+Clean up card forms
+Change all image formats to png

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Monopolie 0.9.3

2002-07-12

Fixed:
+unable to view properties by clicking
+no remaining GoTo's or large if-only blocks (no more spaghetti code)

Added:
+get out of jail free cards to frmCards.  Not functional

ToDo:
+Add code for get out of jail free cards
+Mortgaging
+Multiplayer support
+Intelligent AI (purchase properties)
+Trading
+Income Tax square
+Luxury Tax square
+Clean up card forms
+Change all image formats to png

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Monopolie 0.9.2

2002-06-29

Fixed:
+changed many control name to control arrays.  For example, 
frmMain.image04 became frmMain.image(4).  This allows for dynamic 
access to form controls.  I changed controls in every form except 
frmHousing. 
+Changed many blocks of code using 'spaghetti code' full of GoTo's. 
Added Select Case statements and intelligent for loops.

ToDo:
+Some spaghetti code remains.

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Monopolie 0.9.1

2002-06-28

Fixed the AI so it pays you when it lands on your property
Undid some mistakes in 0.9.0 that set some properties to be owned by 
player1 by default.

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Monopolie 0.9.0

2002-06-25

Added FULL support for buying and selling homes. Computer pays player 
for landing on properties (a few things missing). All forms renamed 
with descriptive names.

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Monopolie 0.8

2002-06-23

Added partial house and hotel support. You can buy them, but you cannot 
use them, and you do not need a monopoly to buy them-the rules will be 
applied later.

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Monopolie 0.7

2002-06-22

I added support for Community Chest. The size of the executable file 
has greatly increased, so your going to need about 12 megabytes of ram 
just for this game.

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Monopolie 0.6

2002-06-21

Support for computer-jail, and I added chance card support. Also made a 
GUI property interface, which is easier to use. I added Community Chest 
cards, but I haven't coded them yet.

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Monopolie 0.5

2002-06-20

Doubles support, and Jail support. There is no support for c
omputer-jail, but there is for a regular player. Double support is for 
computer and human. Also added a new board with the Monopolie logo 
instead of the Monopoly logo.

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Monopolie 0.4

2002-06-20

Added a User-Friendly Interface, and a Cards Button.

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Monopolie 0.3

2002-06-20

I have added a nice new game setup wizard, where you can pick the 
speed, your name, and your piece (shoe, car, etc.)

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Monopolie 0.2

2002-06-20

Added Player 2 Support (Computer only). It is still in the experiment 
stages and should not be played with in a real game.

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Monopolie 0.1 delta

2002-06-19

I added the ability to purchase cards and get money from passing GO. 
I also added a sound effect (cash register) when you make a 
transaction. 

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Monopolie 0.1 gamma

2002-06-19

Added cards, if you click on a card, you can see the details of the 
specific card.

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Monopolie 0.1 beta

2002-06-19

I Renamed some of the pictures to their names and I added dice. Added a 
role dice button which allows you to roll both dice and it 
automatically moves your piece.

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Monopolie 0.1 alpha

2002-06-19

I have started programming Monopolie, I made the board and the pieces. 
You can move the pieces to any of the forty slots available.

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